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Epic Games: Part Of Unreal Tournament to be Open Sourced

Nov 23, 1999, 23:07 (0 Talkback[s])
(Other stories by Brandon Reinhart)

[ Thanks to Chris Norehad for this link. ]

"I have permission from Tim to open source certain parts of the engine for the purposes of improving Linux support. What I would like to do is make available the code I have written for Glide, Mesa, input, and audio. I would appreciate Linux programmers taking the time to submit improvements to me at I will look into putting up a webpage for this and perhaps a discussion forum. Please email me your input or ideas...."

"The code that I open source will not allow you to really dig very deep into the engine, but it will let you do a lot of stuff to the renderer and X windows interface."

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