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Identical Software: Open Game Source: Freeciv

Jan 30, 2000, 15:35 (0 Talkback[s])
(Other stories by Dennis Payne)

"Freeciv is a turn based strategy game designed after the Civilization games from Microprose. Originally started in 1995, Freeciv can currently play a clone of Civilization or Civilization II. The current stable version includes "an AI which gives most people a run for their money." Extensive network support allows players to negotiate peace with long time friends or internet strangers. Additionally players can easily design their own customized settings."

"Open source generally starts as a solution to a developer's problems or wants. The reasoning behind structures tend to exists only in the creator's mind or the code comments. As a project gains critical mass, explaining such matters becomes more and more time consuming. Freeciv includes a hacking guide to help new developers."

"Additionally there are several other files of interest to hackers. The README.AI describes some of the problems and ideas for the computer players. The design of Freeciv allows for extensive game modification through the use of rulesets, described in README.rulesets. For artists, the README.graphics explains some of the aspects of creating new tilesets. Looking for something to do? The TODO list provides an excellent starting point or perhaps check the Freeciv web site for the roadmap of the next release."

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