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Linux Games: Heretic II Review

Apr 07, 2000, 14:23 (2 Talkback[s])
(Other stories by Matt Matthews)

"Back when I was a Windows gamer, I heard a lot of hoopla about Heretic II. Mostly, people were talking about the fantastic special effects and the unique third person perspective that Raven had adopted. After about two months, I even bought a used copy for $15 at my local software store and happily took it home to try out for myself. Once playing, though, it didn't impress me as much as I had been hoping for and I gave up and went back to playing through Grand Theft Auto."

"Instead of the usual weaponry and armor found in a shooter, Corvus has at his disposal offensive spells, defensive spells, staves, rods, and magical armor. Mana, the fuel used to power spells, comes in two flavors: blue is for defensive spells and green is for offensive spells. Mana is found hiding around the levels and on the bodies of some enemies; it can also be replenished at special totems called Seraph Shrines. (The Shrines also provide other bonuses, like armor and the ability to stay underwater longer.)"

"With its heavily tweaked graphics engine and strong networking support, Heretic II had the potential to be a great Linux game. And, for the most part, Loki has done what they can to make this game a success in the Linux market. However, the game's potential has been hurt, in my view, by two factors. First, most online gamers that ever played Heretic II have moved on to other games. And, to a lesser extent, a few painful bugs plagued an initial release which has only recently seen a patch. If you have gotten your fill of other shooters then perhaps considering Heretic II for a diversion is an option, especially if you want to try out a different system of combat or would like a single player Linux shooter with more story than Quake II."

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