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Linux.com: Ramblings on Linux Games

Jan 03, 2001, 21:26 (20 Talkback[s])
(Other stories by Ross Sanders)

"Creativity is the life source of the open source movement and operating systems like Linux. It's also the driving force behind any good game. Uniqueness, creativity, a strong plot, and good support technologies and ideas make ideas come to life on the computer screen. A few weeks ago I surfed the internet for a unique, quality, commercial game for Linux that was not a game I already had for Windows. In short, I was hoping to find a good game in the genre I enjoy designed for Linux and of a quality that I would want to buy."

"Everything I found were Linux ports of Windows games or half-finished open source projects that were often themselves knock offs of other wildly popular games of days gone by. As much as I wholeheartedly support what Loki Games is trying to do with Linux gaming, I simply wanted something unique to spend my hard earned money on that day."

"I began digging deeper to try to find why there are no Wing Commanders, StarCrafts, and Baldur's Gate 2 for Linux. I mean honest-to-goodness solid games that are either fresh out even in the Windows world with a Linux port, or an original game that is primarily marketed to Linux gamer fans instead of Windows."

"The problem boils down to money...."

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