For more than a year the WINE users are waiting for the promised WINE 1.0 version. How far or close are we today from such a release?
Alexandre Julliard: We are getting closer every day. We are now working on the last missing piece (inter-process window communication) to complete the transition from a Win3.1 architecture to a NT-like architecture. Once this is done we'll be able to release 1.0. I won't give any dates though...
There are developers who suggest that WINE should build a graphics subsystem directly into WINE (bypassing X) and do a lot more of the basic Win32 API closer to the kernel. They claim that this way, WINE could probably be more stable and faster. What is your opinion?
Alexandre Julliard: I think this would be a complete waste of time. X overhead is fairly small, so you wouldn't gain much performance, and you would lose a lot in stability (not to mention network transparency). If there are really places where X performance is a problem, the effort is much better spent fixing X than trying to bypass it.