"I originally wrote HLA Adventure to learn assembly language programming. Years ago, I started out on a Commodore 64 (programming in BASIC). Since then, I have moved on to both Windows and Linux programming. I discovered Randall Hyde's High Level Assembly (HLA) while searching for a freeware BASIC interpreter. That's how I learned about HLA and assembly language.
"I have been writing for most of my free time, and adventure games have always been a pastime of mine. Ever since I played Zork in 1982, I have loved solving adventure games. I began writing them starting in 1994, and since then have written well over 30 adventure games on a variety of computing platforms..."