The GNOME Journal: Experimental Culture
Jan 12, 2005, 02:30 (2 Talkback[s])
(Other stories by Seth Nickell)
[ Thanks to jorge o.
castro for this link. ]
"In 2002, Derek Glidden wrote a humorous comparison between his
visions of how GNOME and KDE development occur. Just to give you a
taste:
"'[KDE is developed in] a big room somewhere in Europe with lots
of chrome and glass and a great big whiteboard in the front with
lots of tiny, neat writing on it. There are about 50 desks, each
with headphones and pristine workstations, also with a lot of
chrome and glass. The faint sound of classical music permeates the
room, accompanying the clicky-click of 50 programmers typing or
quietly talking in one of the appropriately assigned meeting
areas.
"[GNOME] Development strategies are generally determined by
whatever light show happens to be going on at the moment, when one
of the developers will leap up and scream *'I WANT IT TO LOOK JUST
LIKE THAT'* and then straight-arm his laptop against the wall in an
hallucinogenic frenzy before vomiting copiously, passing out and
falling face-down in the middle of the dance floor. There's no
whiteboard, so developers diagram things out in the puddles of
spilt beer, urine and vomit on the floor...'"
Complete
Story
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