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Big Buck Bunny Builds a Better Blender

Jul 15, 2008, 07:00 (1 Talkback[s])
(Other stories by Nathan Willis)

[ Thanks to Jose_X for this link. ]

"The project model is simple: the creative team works on the film just as it would for a commercial studio like Pixar. The Blender community develops the code that the creative team needs, but is not involved in production itself. "Ideally we only hire artists, with one developer to support them," says Ton Roosendaal, the Institute's director and core Blender developer. "Optionally, we use some of the budget to have devs coming over for sprints, or for shorter periods, or to give them grants."

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