OpenGL Benchmarking On Linux Reaches New Heights
Aug 05, 2008, 06:00 (0 Talkback[s])
(Other stories by Michael Larabel)
[ Thanks to Michael Larabel for
this link. ]
"One of the other OpenGL benchmarks we have been after
is using the Unigine engine. Unigine is a real-time engine that
focuses upon photorealistic 3D capabilities for both gaming and
virtual reality (VR) systems. Unigine has rendering engines for
DirectX 9, DirectX 10.1, and OpenGL. Some of the other important
features of the Unigine engine are multi-core CPU support, live
physics, 3D sound, and some of the renderer capabilities (per-pixel
dynamic lighting, 64-bit color HDR, volumetric fog and light,
fire/smoke/explosion particle systems, GLSL/HLSL shaders,
etc)."
Complete Story
Related Stories: