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Mono's SIMD Support: Making Mono safe for GamingNov 04, 2008, 10:04 (0 Talkback[s])
(Other stories by Miguel De Icaza)
[ Thanks to An Anonymous Reader for this link. ]
"Many developers have to resort to C++ or assembly language because managed languages did not provide the performance they needed. We believe that we can bring the productivity gains of managed languages to developers that seek high performance applications...
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