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:Pointillism Meets Pixelation: Using the Java 2D API to Animate Art
Pointillism Meets Pixelation: Using the Java 2D API to Animate Art
Nov 25, 2008, 02 :34 UTC (0 Talkback[s]) (2771 reads)

(Other stories by Paul D. Reiners)

[ Thanks to An Anonymous Reader for this link. ]

"This article explains how to write a custom Java 2D image-processing class by implementing the BufferedImageOp interface. It uses a 2D cellular automaton (CA) — cyclic space — in constructing the image-processing application. The CA "operates" on an image (for example, a JPEG file), causing the image to transform in interesting ways over time. I hope the article will open your eyes to the possibility of writing a whole new class of image-processing applications.

"2D cellular automata

"2D cellular automata are composed of cells in a 2D grid commonly called the universe. Each cell has a state, which you can think of as an integer between 0 and n. Listing 1 shows how to declare a cellular automaton universe in Java code:"

Complete Story

Related Stories:
Java's Spiral Into Extinction - Can Open Source Stop It?(Nov 17, 2008)
Java and Linux on the Android - Almost the Perfect Match?(Nov 13, 2008)
Java's New Math, Part 1: Real numbers(Nov 02, 2008)
Java Sound & Music Software for Linux, Part 1(Sep 07, 2008)
A Java Developer�s Pythonic Experience(Sep 05, 2008)
Using Prototype Property in JavaScript(Aug 23, 2008)



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