An Intro to HyperGrid, OpenSim's Hyperlink Architecture for the Metaverse
Jan 21, 2009, 12:02 (0 Talkback[s])
(Other stories by Wagner James Au)
[ Thanks to sakgarg
for this link. ]
""The hypergrid idea came out of the general idea of
implementing a truly decentralized metaverse," she told me by
email, "where different organizations have control over their
virtual worlds, but are able to interact with VWs of other
organizations." She submitted it as an OpenSim patch which the
development community subsequently reviewed and implemented late
last November. "So the Hypergrid now is part of the core code of
OpenSim."
"Leading OpenSim developer Justin Clark-Casey estimates 12,000
users are already connected from their various OpenSim worlds to
the Hypergrid, based on self-reported registration numbers. This
growth comes despite the fact that many crucial issues the
Hypergrid raises have not been decided on. Chief among them is
establishing rules and rights around user-created content that's
moved between various nodes of the Hypergrid. What happens for
example, when copies of an expensive, custom-made vehicle are moved
from Second Life into an OpenSim, and how does the creator get
paid?"
Complete Story
Related Stories: