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The Sound of Fedora 11

May 23, 2009, 08:02 (0 Talkback[s])

"So yes, as you might have noticed I spend a lot of time to get low-level internals right. And I like to speak about it, even though most people are not aware of all those technical details and how awesome this all is. ;-) That said, this stuff isn't perfect yet and could need more improvements.

"But it's not all just in the low-level details. Also on higher levels we got inspired by how our competitors do things. For example the new "flat" volume logic was pioneered in Vista, and we have now adopted a similar logic in PA. It's a great way to reduce the complexities of volume control by 'merging' a few of the sliders in the pipeline. It thus solves the "So which slider is now causing my volume to be too low?" a bit. But also here, there's more work to be done.

"It's not all just getting inspired by our competitors. There are a lot of genuinely new features in PA that none of them have (at least to my knowledge). For example, in PA we have 'spatial' event sounds. I.e. if an event sound sound is triggered by a mouse click/dialog at the left side of the screen the sound is generated more from the left speakers, and similar for the right side. This is of course mostly a toy. But I think a useful one ;-) ."

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