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Creating Convincing Images with Blender Internal Renderer-part1Aug 03, 2009, 23:31 (0 Talkback[s])(Other stories by Reynante Martinez) [ Thanks to sanjay for this link. ] "In the advent of 3D as part of the numerous studies involved in Computer Graphics, a lot of effort has been made into developing tools and applications that emulate real-world environment. It has become an unstated norm that the more realistic looking an image is, the greater the impact it has on viewers. That, in turn, is partly true, but the real essence into creating stunning images is to know how it would look beautiful amidst the criteria that are present. It is not a general requirement that all your images must look hyper realistic, you just have to know and judge how it would look good, after all that's what CG is all about. And believe it or not, cheating the eye is an essential tool of the trade. Related Stories:
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