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Why Games Don't Get Ported to Linux - A Game Dev Speaks

May 10, 2010, 13:04 (5 Talkback[s])
(Other stories by Ken Starks)

[ Thanks to helios for this link. ]

"Blog of helios isn't a game review blog...it's a blog to discuss Linux-related stuff and to keep you posted on The HeliOS Project goings-on. Some have asked why we cover games as much as we do. Some have complained loudly.

"It's simple. When a game developer ports their work to Linux, it's news. At least in the Linux World. Linux users are hungry for games. The slashdotting of our coverage of the Linux port of World of Goo and Penumbra should be an indication of the importance placed on Linux ports.

"Or not...slow news days happen.

"Regardless, one of those game companies had to resort to bit torrent downloads due to their servers cratering under the assault of downloads from the /. article.

"No market for Linux games....yeah right.

"But to quote Yoda, "Short of native game choices we are.""

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