Semi Secret's iOS Title Canabalt Now Open Source
Jan 04, 2011, 15:17 (0 Talkback[s])
(Other stories by Kris Graft)
"The game released in 2009 and according to Saltsman, has sold
225,000 copies to date. Saltsman created a prototype for the game
in five days, while the studio's Eric Johnson ported it to iOS in
"Saltsman offered a disclaimer for those who plan to use the
code: 'We wanted to offer our condolences to everyone who downloads
this and goes poking around in there,' he wrote. 'This was a rushed
Flash game, ported, in a rush, to the iPhone, before iPads or
iPhone 4s even xisted.'
"Saltsman clarified that while the source is open for Canabalt
and users can copy-paste engine code and sell games based on the
code, developers cannot redistribute Canabalt's specific game code,
art or sounds. 'Engine stuff is ok to distribute, Canabalt-specific
stuff is not,' he said."