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John Carmack finally prefers DirectX to OpenGLMar 13, 2011, 03:03 (9 Talkback[s])
(Other stories by Matthew Humphries)
[ Thanks to An Anonymous Reader for this link. ]
"If you look at the recent history of video games then you will notice one stand out fact. While many game engines and games have embraced Microsoft's DirectX for PC games, id Software and John Carmack have stuck with OpenGL.
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