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Python4Kids New Tutorial: Starting our Config Editor

Feb 22, 2012, 10:04 (0 Talkback[s])
(Other stories by Brendan Scott)

[ Thanks to Brendan Scott for this link. ]

"In the last two tutorials we have been revising some things we had learned earlier about classes and GUIs. I wanted to give you an example of where you can use Python in practice, so we are going to do a short program which will use classes and Tkinter ? a configuration editor for Minecraft servers. We haven?t yet seen all of the widgets that we will need for this short project, so we will do it a little slowly.

"When people write computer programs they try to write the program they don?t necessarily know all the relevant details about how and where it will be run. It is often the case that certain data needs to be provided that program by the end user. For example, let?s say you wrote a greeting program which said hello to the user when they ran it. If the end user?s name was S?ren Kierkegaard, how would the program know to say ?Hello S?ren?? ? it wouldn?t. S?ren would need to tell it. What?s more, it would be a little tedious if S?ren had to keep telling the program what his name was every time he ran the program, so, ideally, once it was entered, the program would store the data. One place it could be stored is in a configuration file."

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