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internetnews.com: Open Source 'Blending' Into Animation

May 07, 2004, 17:00 (0 Talkback[s])
(Other stories by Sean Michael Kerner)

"Open Source software continues to make inroads across all verticals, and with the latest release of the tool Blender3D, it looks like animation may be next.

"Blender3D version 2.33, released this week, includes numerous significant enhancements, most notably the restoration of some of the core functionality it had when it was a proprietary, closed source program. Blender began its life as a closed source program and officially became open source under the GPL license in October 2002.

"Blender is a fully integrated 3D graphics creation suite allowing modeling, animation, rendering, post-production, real-time interactive 3D, game creation and playback, with cross-platform compatibility. The restored functions of the program now include the Game Engine, which had been closed source, but has now been freed. Also included in the latest release are numerous filters and feature enhancements that bring the open source tool closer than ever to its proprietary closed source counterparts..."

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