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RTIME Supports Linux for Its Interactive Networking Engine That Enables High Quality Multiplayer Gaming Over the Internet

Jan 26, 1999, 11:53 (2 Talkback[s])

"RTIME, Inc. today announced the immediate availability of its RTIME Interactive Networking Engine(TM) for the Linux operating system..."

"RTIME's technology platform is a client/server networking engine that enables realtime interactive applications and multiplayer gaming over the Internet and local area networks (LANs). Game developers and publishers benefit from the Linux support because of its low cost and high performance/high scalability characteristics required by bandwidth-intensive applications like multiplayer games."

"The RTIME Interactive Networking Engine(TM) V3.0 is available immediately. Developers interested in learning more about RTIME and its products can join the RTIME Developers Group at the company's web site, Upon joining, developers can download documentation for V3.0 and a White Paper describing the architecture and design philosophy of the product.

"In addition, developers gain access to the source code for RTIME Rocks!, a first-person, 3D "asteroids" game that supports up to 100 concurrent players and spectators."

Complete press release.