LinuxPlanet: Building Sounds for your Applications with SoundTracker
Aug 09, 2002, 22:00 (1 Talkback[s])
(Other stories by Dee-Ann LeBlanc, Andrew J.D. Bowman)
"A 'verbal' introduction to this technology is just not enough
for most beginners. Rather than writing 'about' SoundTracker and
sound generation, what we've built here is a proper introductory
lesson to get you started. After going through this, you should be
able to use SoundTracker under Linux to generate sounds for your
latest applications before you release them.
"Most folks don't start completely from scratch. Doing so is a
far more involved and advanced issue; so let's not muddy the waters
here for those just getting started. The first task, then, is to
collect 'sound samples,' which are as you might guess are files
that each contain a recording of a sound. This sound can be as
brief as a single note from a musical instrument, or longer, such
as someone speaking a word, or even a portion of a song (which,
according to US copyright law, may be licensed up to as little as
two notes, so be careful. If you're not in the US then consult your
own country's laws on this issue.).
"Fortunately, sound samples are everywhere on the Internet. You
can buy them from commercial sites, such as www.sonicfoundry.com,
and download them for free from legitimate download sites like
www.pocketfuel.com. Keep in mind that even free sample sounds are
often copyrighted; but when purchased, their license allows the
user to combine them into an original work without violating the
copyright of the individual component samples..."
Complete
Story
Related Stories: