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PCBurn.com: Dominions II, The Ascension Wars

Dec 25, 2003, 01:00 (2 Talkback[s])
(Other stories by Chris Bergeron)

[ Thanks to Chris for this link. ]

"Dominions II by Illwinter Games is a turn based strategy game with a map along the lines of Risk. Gameplay has more in common with live strategy war gaming (maps and models and whatnot) than with Civilization and it's assorted clones and revolves around allocating resources to create troops then using them to spread your pretender deity's religion to the far corners of the continent through might or magic. While this may sound a bit simplistic, Dominions II adds in a complex magic system, massive amounts of troop types specific to each race, and fairly easy to use customization of player deity and starting location. Dominion II's breadth of in-play options is its biggest feature.

"Initial setup for a game starts with choosing a race and creating a pretender deity to lead them, picking a game map (or a scenario with specific goals), and choosing which opponents are AI controlled and at what level of difficulty they will play (easy, medium, or hard). All of the options are extremely well balanced. So much so, in fact, that I have yet to find a way to give myself any kind of advantage during deity creation or map selection. Even easy computer opponents prove a tough challenge, only allowing me one win out of 20 or so games..."

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