Short Overview: Current State of Mesa and OpenGL on Linux
Jun 01, 2007, 01:30 (0 Talkback[s])
[ Thanks to liquidat
for this link. ]
"Graphics in Linux has several problems and issues: first of all
there is only Intel providing real free graphics drivers--but Intel
does not build high-end graphics software. Second, Microsoft did
its usual monopoly homework, and everyone talks about DirectX
10--it becomes harder to port graphics apps between Windows and
Linux because on Windows you most certainly want to use DirectX.
Third there is OpenGL itself: the development stagnated for quite
some time and the current OpenGL API does not support all the new
cool hardware things out there. Fourth, and that is something I
realized just few hours ago, the OpenGL implementation for Linux,
Mesa, does only provide an OpenGL implementation for Version
1.5--although OpenGL 2.0 was introduced almost three years ago.
"The first problem might see changes in the future: Nvidia
always provided advanced graphics drivers for the Linux community,
and AMD at least said it would like to solve issues somehow..."