Who Polices Virtual Worlds?
Jul 31, 2008, 16:30 (1 Talkback[s])
(Other stories by Walaika K. Haskins)
"In virtual worlds, so-called griefers cause mischief either
individually or as the member of a gang of avatars, all for the joy
of wreaking havoc. Others have attempted to use online realms as
venues for activities like illegal online gambling. And theft of
intellectual property in a virtual world can result in real-world
lawsuits, as in the case of the code writers who sued a group of 11
people for allegedly ripping off their designs for unique Second
Life props."
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