Who Polices Virtual Worlds? Jul 31, 2008, 16 :30 UTC (1 Talkback[s]) (3423 reads) (Other stories by Walaika Haskins)
"In virtual worlds, so-called griefers cause mischief either individually or as the member of a gang of avatars, all for the joy of wreaking havoc. Others have attempted to use online realms as venues for activities like illegal online gambling. And theft of intellectual property in a virtual world can result in real-world lawsuits, as in the case of the code writers who sued a group of 11 people for allegedly ripping off their designs for unique Second Life props."