OpenGL 3 & DirectX 11: The War Is Over
Sep 18, 2008, 10:33 (9 Talkback[s])
(Other stories by Fedy Abi-Chahla)
[ Thanks to jhansonxi for this link.
]
"To fully understand the controversy that surrounded
the announcement of OpenGL 3, we have to go back a few years to
2002. At that time, as we said in our introduction, OpenGL was
losing ground. Up until that point, DirectX had simply copied the
capabilities of OpenGL. This time, however, SGI's API had been
overtaken."
Complete
Story
Related Stories: