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GNU/Linux Gaming - Vega Strike for All

Sep 25, 2009, 07:34 (0 Talkback[s])

[ Thanks to Gene Alexander for this link. ]

"It has been under continual development over several years and is currently at stable version 0.5.0 which is "half way" to the eventual goal "The project goal is, at version 1.0, is to be a generic space simulator." stated on the Vega Strike - About Vega Strike page.

"Since Vega Strike is still a work in progress there are some rough edges one will have to live with. For example there is a known bug in the 0.5.0 release where one can get one's ship "stuck" in an asteroid dock. There is a way out of the problem, but it involves editing the save game file. For the new player this can be a daunting game stopper unless she is comfortable hacking on a plain text save game file. There are people willing to help with this on the Vega Strike forums. However, as the game is still in development the bug is known and will be fixed, eventually. Another bug I seem to have hit myself, literally, is a fault with the auto-pilot, faster than light speed, light-weight high speed ships, and planets."

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