Get started with Blender
Mar 04, 2010, 12:33 (0 Talkback[s])
(Other stories by Nathan Willis)
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"The open source 3-D modeler Blender can perform so
many different jobs that it can get a little intimidating. In
addition to designing three-dimensional objects, Blender can handle
rigging, character animation, kinematics, video editing, video game
design, and in fact almost the entire tool chain required to
produce a 3-D movie. Fortunately, if you have more modest goals in
mind — say, simply creating a 3-D logo, Blender can do the
job without forcing you through the entire learning curve …
if you know where to look for help.
"LEARNING YOUR WAY AROUND
"The Blender project actively provides training resources,
including books and classes through the Blender Foundation, as a
fund raising mechanism to support ongoing development. The Blender
site includes a large collection of online tutorials, mostly
contributed by project members, in HTML and video formats.
"The Blender wiki also has tutorial and manual sections of its
own, although you should expect that content on the wiki is more
likely to be incomplete than material found on the main site.
Finally, there is a wide array of external Blender resources
produced by the community and Blender artists."
- Arch Linux + Kdevelop + Irrlicht 3D + Blender(Feb 20, 2010)
- Crafting Digital Media: A Book Review(Feb 03, 2010)
- Modeling, Shading, Texturing, Lighting, and Compositing a Soda Can in Blender(Jan 15, 2010)
- OpenMovieEditor And Blender: More NLE Delights(Jan 07, 2010)
- Blender 2.5 Alpha Brings Major Changes(Nov 29, 2009)
- A great Blender tutorial: back to school with Blender(Sep 15, 2009)