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Why Indie Games Need GNU+Linux

Dec 27, 2010, 23:03 (0 Talkback[s])
(Other stories by Jacob Barkdull)

[ Thanks to Jacob Barkdull for this link. ]

"Indie games are not very popular, on any platform. They are independent of the big game companies like EA, id Software, Infinity Ward, and Crytek. Thus they also lack the kind of funding these companies have. Windows users started taking games for granted a long time ago. With Windows being the dominant operating system, Windows users know that high quality commercial games have to have Windows versions, so when an indie game comes out, with an average price of $20, they seem too expensive to most people using Windows. As evidence, the average price Windows users are paying for the recent "Humble Indie Bundle #2" is $6.63.

"The same thing can be said about Mac users. Less games than for Windows are developed for the Mac, but there are more games available for the Mac operating system than there are for GNU+Linux. Mac users either aren't heavy gamers or they are taking games for granted just as Windows users are. The average price Mac users are paying for the recent "Humble Indie Bundle #2" is $9.04. This is a higher price, but only by $2.41."

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