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Five traditional games and pastimes, Linux style

Aug 18, 2011, 15:02 (0 Talkback[s])
(Other stories by Marco Fioretti)

[ Thanks to M. Fioretti for this link. ]

"First of all, no continuous Internet access was available, so any game that depends on it was out of the question. The second problem is more interesting. Those end users have no interest, and they always made it very clear to me from the start, in 'modern' computer games. By 'modern' they mean anything born with, and specifically for, computers. First-person shooters, RPGs, any arcade game, flight simulators? No thanks. For my users, those kind of games were either too hard to play for all possible reasons, from vision and other health-related issues to 'too many rules', or just plain boring. Every time, it turned out that they wanted computer versions of traditional games and pastimes that they already knew and had been enjoying since their childhood. They didn't need, however, solitaire and card games, since they already had plenty of card decks around."

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