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Doom 3 source code now available

Nov 25, 2011, 14:01 (0 Talkback[s])
(Other stories by Matthew Humphries)

"The source code for Doom 3 has been promised for a while now, but got a final hold up in the form of nervous lawyers at Zenimax. Carmack's Reverse was the sticking point, as Creative Labs owns a patent relating to it. That could have meant months of delays through talks and agreements, but Carmack decided to solve the problem by rewriting some of the code.

"He decided to do that last week, and he must of had a busy weekend because late yesterday the source code appeared on GitHub ready to be downloaded and dissected by many an eager programmer. In a tweet Carmack said that thanks must go to Timothee Besset for doing "most of the work" that made the release possible.

"Let's be clear here. This isn't the code for the game, it's the code for the engine named id Tech 4 that made the game possible. Zenimax decided to release it under the General Public License v3 (GPL3) with detailed information about copying and modifications contained in the Copying.txt file."

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