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The death of an HTML5 game breeds an open source project

Jun 22, 2012, 15:00 (0 Talkback[s])

The reason we’re making Pocket Island open source is so that talented developers all around the world can learn from the team’s work here at Wooga, before breaking and improving on it. The promise of HTML5 is still an exciting one and while the time for mass market implementation may not be in 2012, we’re confident its time will come.

This is the future though and we’re not quite there, yet. That’s where the Pocket Island open source project comes in.

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