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LinuxWorld: Heroes of Might and Magic III [Review]

Dec 02, 1999, 23:29 (2 Talkback[s])
(Other stories by Rawn Shah)

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"The basic play of the game involves moving your heroes around the map and gaining experience by completing a quest, taking over enemy towns, or fighting free-ranging creatures or enemy heroes. All of your heroes can recruit creatures into their army to help fight their enemies. Some of these creatures come directly from towns you control, others from independent buildings around the map, and still others are unattached adventurers that wish to join your side."

"On the map, you'll find treasures, artifacts, independent buildings, creatures running wild, and resource sites (see Figure 1). The treasures give you extra gold, resources, or, in some cases, experience points. The artifacts increase some aspect of your hero's skills, or his magical or creature abilities. Some artifacts are guarded by creatures, and others you may have to purchase...."

"Heroes have specific point values that represent their attack and defense ability, their spell power, and their knowledge. The attack and defense attributes determine how much strength heroes add to their attacking forces against the enemy in nonmagical combat, while the latter two attributes denote magical ability. The hero's spell power determines how powerful magic attacks can be, while the knowledge value defines how many spell points the hero has."

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