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Slashdot: Answers from Loki President Scott Draeker

Mar 10, 2000, 19:33 (0 Talkback[s])

"Do you think simply porting games is a viable business model for Loki games? As Linux acceptance picks up don't you fear that more gaming houses will start doing their own cross-platform development in house rather than relying upon Loki as a "port house?"

"Scott: Right now it's a viable business model. The question is whether it will continue to be in the coming years. I hope not...."

"How will XFree 4.0 affect how loki ports games? Is it going to make things easier? Harder? I know you have problems with being compatible with the different video card types and GlideX.X or Mesa3.X but you have done a really great job so far (I own quake ]|[, heretic ][, and Homm ]|[).

"Scott: Thanks! XFree 4.0 won't change the porting process much, but it will dramatically change the gaming experience for Linux users. Right now it can be rather daunting to configure 3D support on Linux. The new XFree promises to support 3D 'out of the box' so that, once you have X configured on your system you don't have to go through any extra steps to get hardware 3D support."

"In fact, March is turning out to be a really good month for Linux gaming. We're getting standardized 3D hardware acceleration with XFree 4.0 and the DRI, and standardized 3D positional audio with OpenAL. Once these 2 technologies are integrated into the various distributions, Linux gaming should be much more accessible and enjoyable for new and old users alike."

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