GraphicsMuse: Artists' Guide to the Linux DesktopMar 12, 2000, 23:41 (0 Talkback[s])
(Other stories by Michael J. Hammel)
No-Size-Fits-All! An Application-Down Approach for Your Cloud Transformation REGISTER >
[ Thanks to Michael J. Hammel for this link. ]
"In this new series of articles I'm going to look at the coming of age for the Linux Desktop. In particular, I'm going to talk about window managers. The desktop has not been the strongest arena for Linux. Many users have complained that the desktop is too clunky or lacks basic features. But the problems that have been pointed out simply require time - time for Linux to mature and developers to write code. What Linux currently lacks in basic features, however, it makes up for in pizzazz. The Linux Desktop is an extremely personable place to work."
"Some might say its fluff. Others refer to it as eye candy. Call it what you want, the Linux desktop has loads of personality. Window Managers are a major part of this, although they should not be mistaken for the entire desktop environment. In fact, this is where we'll start. Just what is the difference between a window manager and a desktop environment?..."
"Where KDE and GNOME provide that overall desktop experience, window managers do something a little more basic. They provide the facility which allows you to move your windows around the screen, to iconize and maximize them, and to kill off those applications which just refuse to go away for one reason or another. Window managers also determine the look of the windows - the borders and title bars, the background image, and so forth. The configurable framings that you specify for your windows are called themes. It's the pizzazz we talked of earlier. For artists, and for anyone really interested in the personalizing of their private desktops, the window manager is where you want to focus."
0 Talkback[s] (click to add your comment)