LinuxGames.com: Game Developers Conference 2001 Linux PresentationMar 26, 2001, 23:10 (0 Talkback[s])
(Other stories by Dustin Reyes)
[ Dustin Reyes of LinuxGames.com writes: ]
The slides (available in multiple formats) utilized in the "Linux in Game Development" presentation given at this year's Game Developer's Conference have been posted.
Topics covered include tools, XFree86, SDL, OpenGL, and OpenAL.
From the presentation:
"For years, Linux has proven itself as the backbone of Internet gaming, providing thousands of servers for games such as the Quake titles or Half-Life. Competitive hardware drivers combined with its robust and versatile operating system make the Linux desktop a professional target platform, covering the range from SGI's Visual Workstations to PCs, settop boxes, and embedded systems. Participants can expect a thorough review of development on and for Linux, distilled from the hands-on experience of the Loki coders who ported titles such as Myth 2, Heretic 2, Heavy Gear 2, and Civilization: Call to Power to Linux. Topics include the Linux state of the art, cross-platform development, Linux as a server platform, OpenGL graphics for Linux, streaming media and 2D graphics, digital and spatialized audio, input devices, portable data formats, and cooperative development."