"As recently as November 2000, conventional wisdom said that
Direct3D would never work in Wine. Windows programs using
Microsoft's DirectX were tied too tightly to Windows. TransGaming
Technologies, Inc., a modestly quiet company, has turned this maxim
on its ear, releasing a patch to support Direct3D on Linux."
"DirectX provides a set of interfaces to hardware, such as sound
cards, joysticks, and 3D video cards. This allows programmers to
use a wide range of capabilities on a diverse set of hardware,
though still bound to a Windows-centric driver model. While Wine
has been successful in making many Windows programs run on free
operating systems, the amount of work needed to use Direct3D was
prohibitive. Much of the same hardware works with Linux to some
extent, but using the same features often requires OpenGL, a
similar but competing API. (Windows games that use OpenGL instead
of Direct3D, like Quake 3, are often easier to port to Linux and
"Headed by Gavriel State, TransGaming Technologies has the
ambitious plans of building a business based on Open Source and
improving the state of gaming on Linux. In addition to the
technical challenges posed by re-implementing and
reverse-engineering an evolving standard, the company has invented
a new business model where subscribers help determine development
directions. All of the code produced will eventually enter the
standard Wine distribution."
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