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NewsForge: TransGaming puts DirectX in Wine

Apr 28, 2001, 12:00 (2 Talkback[s])

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"As recently as November 2000, conventional wisdom said that Direct3D would never work in Wine. Windows programs using Microsoft's DirectX were tied too tightly to Windows. TransGaming Technologies, Inc., a modestly quiet company, has turned this maxim on its ear, releasing a patch to support Direct3D on Linux."

"DirectX provides a set of interfaces to hardware, such as sound cards, joysticks, and 3D video cards. This allows programmers to use a wide range of capabilities on a diverse set of hardware, though still bound to a Windows-centric driver model. While Wine has been successful in making many Windows programs run on free operating systems, the amount of work needed to use Direct3D was prohibitive. Much of the same hardware works with Linux to some extent, but using the same features often requires OpenGL, a similar but competing API. (Windows games that use OpenGL instead of Direct3D, like Quake 3, are often easier to port to Linux and other systems.)"

"Headed by Gavriel State, TransGaming Technologies has the ambitious plans of building a business based on Open Source and improving the state of gaming on Linux. In addition to the technical challenges posed by re-implementing and reverse-engineering an evolving standard, the company has invented a new business model where subscribers help determine development directions. All of the code produced will eventually enter the standard Wine distribution."

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