"...The problem with Linux gaming is that the Windows
version will as a rule always be available sooner because the
porting process takes time. Moreover, on Linux you don't have the
economies of scale that you have on Windows so you will need to
keep your prices higher than the Windows version. This again
increases the appeal of the Windows version. The Windows games
market has a very short life-span and games are subject to a
You may choose to keep your Linux pricing in line with the
Windows version. This will somewhat increase volume but not enough
to offset the decreased revenue.
On Mac or Amiga, you don't suffer from this type of problems
because users simply don't have the option of dual-booting and dare
I say it, users are more loyal to their platform than Linux
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