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Codingstyle.com: Interview with wxWindows Developers

Jan 10, 2002, 19:04 (1 Talkback[s])
(Other stories by Steve Frampton)
"Early 2002 marks wxWindows 10th birthday, and to mark this occasion, Codingstyle has interviewed several of the project's key developers, who discussed in great detail a wide variety of topics, including what wxWindows is, where it is going; project management, cross-platform issues, and much more.

...wxWindows aims to provide a comprehensive framework for writing cross-platform - but natively looking - GUI applications. The main part of it deals with the GUI support as this is arguably the most difficult problem with writing portable applications. It aims to include the classes implementing all the standard (whatever it means at the given moment - this evolves with time) attributes of a modern GUI program, in particular it explicitly doesn't limit itself to the lowest common denominator (which is a common accusation against cross-platform toolkits). Currently wxWindows has 2 production-quality ports: wxMSW (Win32, although Win16 is still supported - with some limitations) and wxGTK (Unix/X11 + GTK+). wxMac port is in [or slightly past] the beta stage and progresses rapidly. There is also wxMotif port but which is not being actively developed any longer due to the lack of use and wxOS2 port which is still in alpha. Finally, an exciting new development is the so-called wxUniv port which implements all the GUI controls in wxWindows itself (similar to the approach taken by Qt) and which can be used to port wxWindows to many other platforms, such as Linux framebuffer (using GDK - but *not* GTK+), DOS (using the SciTech Software MGL toolkit - this one is actually working!) or wxMicroWindows port."

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