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developerWorks: Genetic Algorithms Simulate a Multi-Celled Organism

Oct 28, 2004, 05:30 (0 Talkback[s])
(Other stories by Teodor Zlatanov)


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"My first two articles on genetic algorithms (GA) with Perl observed the mutations and life cycles of single cells whose fitness was entirely dependent on their own DNA. This article will show how to simulate a multi-celled organism. The particular application will be to generate letter puzzles, rated by their complexity and correctness. You should refer to the first two article for a GA background.

"The individual cells will be letter tiles in the puzzle. Their fitness will be determined in combination with all the other cells, so cell DNA alone won't mean much before it's been applied in context. Furthermore, the DNA will have to be long but not complex. It will just tell us what letters any particular cell likes to connect to, and it will of course tell us the letter of this particular cell (which can also be a blank tile)..."

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