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Linux Development Part 1

Jun 30, 2007, 22:00 (0 Talkback[s])
(Other stories by Troy Hepfner)

"Finding information about how to develop and publish games for Linux is difficult. There aren't many articles or tutorials written about it, and there is no centralized web site you can go to find all the answers. It took me a long time to find all the information I needed to finish the Linux version of Dirk Dashing: Secret Agent and publish it. So I've decided to write a series of articles to capture everything I have learned. I hope these articles will be useful to other developers who want to port their games to Linux.

"By the way, the information in these articles can apply to other commercial applications besides games, so if you're not a game developer, that's ok. You'll still be able to use a lot of the information that is here..."

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