"Finding information about how to develop and publish games for
Linux is difficult. There aren't many articles or tutorials written
about it, and there is no centralized web site you can go to find
all the answers. It took me a long time to find all the information
I needed to finish the Linux version of Dirk Dashing: Secret Agent
and publish it. So I've decided to write a series of articles to
capture everything I have learned. I hope these articles will be
useful to other developers who want to port their games to
"By the way, the information in these articles can apply to
other commercial applications besides games, so if you're not a
game developer, that's ok. You'll still be able to use a lot of the
information that is here..."
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