"Many developers have to resort to C++ or assembly
language because managed languages did not provide the performance
they needed. We believe that we can bring the productivity gains of
managed languages to developers that seek high performance
"But even if you want to keep using your hand-tuned C++ game
engine, the SIMD extensions will improve the performance of your
scripting code. You can accelerate your ray casting operations by
doing all the work in the managed world instead of paying for a
costly managed to unmanaged transition and back."
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