"When it comes to the Blender Game Engine updates, there is now
support in this free software game engine to play multiple streams
of video textures simultaneously, whether it be video files (or
remote video files), images, video captures, memory buffers, or a
camera render. This game engine should also run faster now that
Scene Graph optimizes static objects, there is faster View Frustum
culling, Occlusion culling, and faster Bullet physics. The Blender
team shares that games like Yo Frankie run three times faster.
There is now also game engine modifier support, for allowing
non-time dependent modifiers."