PhyreEngine, Mono, cool Mono uses in Gaming, and more.Jun 09, 2009, 04:31 (2 Talkback[s])
(Other stories by Miguel De Icaza)
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"PhyreEngine# wraps PhyreEngine using the same techniques that we used in Gtk# and Moonlight. The resulting API is glorious and by letting PhyreEngine do all the heavy lifting while driving all the high-level from C# there is no way of telling that the driving force is not C++. All you get is pure unadultered productivity.
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