"Users of Unity3D have published more than 200 applications on
"We debated internally what exactly Mono for the iPhone would
be. We considered doing a Windows.Forms port, to bring Compact
Framework apps to the iPhone, but that would have required a
complete new backend for Windows.Forms and would have required also
a "theme" engine to make it look like the iPhone. We discarded this
idea early on.
"We decided instead to go with a native binding the iPhone APIs.
It would not be a cross platform API and it would tie developers to
the iPhone platform, but it would also mean that applications would
look and feel native, and developers would get closer to the
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