Linux, the Numbers
Jun 24, 2010, 23:35 (0 Talkback[s])
"A little over a month ago we released the Linux port of Osmos,
promising statistics on our sales and downloads. We wanted to find
out - from a financial perspective, for our studio - "is it worth
porting games to Linux?"
"The short, simple answer… is "yes."
"Did we get rich off it? No. But the time we invested was
repaid, with room for margin of error, and possibly with a little
extra at the end. Allow me to break it down: