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Highlights of a Revolution: How to make better selections in KDE

Aug 04, 2010, 09:04 (0 Talkback[s])
(Other stories by Anditosan)


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[ Thanks to Anditosan for this link. ]

"Valuable design principles like symmetry, consistency, and simplicity are all part of the idea I am about to share with you. I will be talking about highlighting and selection graphics on the SUSE/KDE desktop. Why? Because this is a subject that not many have talked about and when it comes to designing this aspect of the GUI, many just follow what the precedent has done. I am not here, however, to tear down anyone's effort to make these graphics, but rather, give a personal explanation and solution based on the three design principles aforementioned.

"I believe that as SUSE embraces a different idea about highlighting and selecting, they can leave a palpable trace in the world of GUIs. Yet another aspect that can make SUSE "highlight" itself as a very unique Linux distribution and a viable solution for anyone's computing needs. The KDE desktop does not seem to have a clear idea of what they want to do with selections, they rather take ideas from everywhere and put them on the desktop. There is lack of consistency and direction. It is time for a revolution.

"But first things first. An analysis of the current design ideas on different desktops. Here are some examples from Windows, Mac and SUSE on the way they currently handle highlights and selections."

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