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Rebel Inheritance: The Best About Launcher Menus (Part 3)

Oct 19, 2010, 01:32 (0 Talkback[s])


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[ Thanks to Anditosan for this link. ]

"This is the third part of the series of articles that analyse the possibilities of start menus and new ideas to do for the openSUSE project. We got ourselves to a good start compiling a series of expressions of launcher menus across different platforms. It was then the opportunity of talking about the negative aspects of launcher menus and now it's my privilege to discuss the positive aspects of them. My last article of these series, I will be gathering all this information and coming up with a couple of ideas for a new launcher menu.

"One important aspect of what launcher menus have is the fact that they actually exist. this idea might sound a little abstract and dull. But in coming up with this positive aspect, I thought of how I would be launching applications if I did not have launcher menus. There might be other ways to launch programs. However, they simply look very non-transparent.

"Other ideas invented along the road deal with folders where all the applications are placed, others are a bunch of icons sitting on the desktop. In the end they just seem more complicated and desktop cluttering."

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