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Panda3D Game Development: Scene Effects and Shaders

Apr 25, 2011, 18:12 (0 Talkback[s])
(Other stories by Christoph Lang)


Desktop-as-a-Service Designed for Any Cloud ? Nutanix Frame

[ Thanks to Ramsai for this link. ]

"Lights and shadows are very important techniques for producing a great presentation. Proper scene lighting sets the mood and also adds depth to an otherwise flat-looking scene, while shadows add more realism, and more importantly, root the shadow-casting objects to the ground, destroying the impression of models floating in mid-air.

"This recipe will show you how to add lights to your game scenes and make objects cast shadows to boost your visuals."

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